The follow up to the original Qwirkle has arrived!
Like the original, this game is quick to learn but requires a certain skill to make the tactical manoeuvres that score the high points but this time there is more predictability with how the other players will act, Do you have what it takes to outwit your family this time?
The object of the game is very much the same as the original – Build lines or colour and shape to build up your score
The rules on how to play:
Firstly, you need a pen/pencil and paper to keep track of the scores.
Secondly, All the cubes need to be placed into the bag that is provided with this purchase.
Finally, each player draws 6 cubes from the bag and rolls them to create their ‘Deck’, Unlike the original, this version is played open-handedly which means that everyone can see every symbol that is available for play so you can plan for other players moves too!
Turns are played in a clockwise direction and the player that is the oldest is the first to act.
On the starting player’s first turn (After rolling), they are required to place the maximum number of cubes that they can, If the player can’t place more than 1 cube down they must re-roll all their cubes again until they are able to do so.
On your turn you are able to take a few actions, you can either;
Select and amount of cubes from your ‘Deck’ and re-roll them, or,
Add cubes to the board (Remember that you can only add cubes that share a common colour or shape),
After cubes have been added to the board draw more from the bag so that your total equals 6 again, (Rolling only the new dice that have been drawn). after one of these actions has been taken, play continues clockwise to the next player.
When cubes are added to the board they can only be placed left-to-right or top-to-bottom, this means that diagonal placement and cube stacking are forbidden.
When two or more cubes touch, this creates a line, this line is either one colour or one shape, when cubes are added to this line, they too must share the same attribute as the cubes of that line (So you must add blue cubes to blue lines, etc.)
How points are scored:
When you create a line (2 or more cubes) you score 1 point for each cube in that line – Including the cubes that already exist on the grid (For Example, adding a cube to a line that already has 4 cubes in it will score you 5 points, 4 + 1)
When a cube is part of two lines simultaneously that cube is worth 2 points.
You score 6 bonus points when you complete a line of 6 cubes (Which is called a Qwirkle), After a line has 6 cubes in it you cannot add any more to that line.
When there are no more cubes to be drawn from the bag, the game continues as normal but players do not draw any more dice.
The player who is first to lose all their dice gains 6 bonus points and the game ends.
This set contains 90 cubes (15 each of 6 colours)
The products specifications:
The approximate dimensions of the product are 15.4cm x 15.2cm x 15.2 cm
The approximate weight of the product is 600g
*Please note that this product is not suitable for children under the age of 3 years
- NO TIME TO LOSE: Split into two teams, flip the timer and race to complete one of the ridiculous challenges before it's too late.
- THE TIMER OF DESTINY: As soon as you complete your challenge, turn the timer upside down to put the other team in the hot seat.
- FIND A PLANT AND HUG IT: A family party game with 400 different challenges, from "Count to 10 like a caveman" to "Pretend your shoe is a phone and order a pizza".
- WHO WILL PREVAIL: The first team to run out of time must reset the timer, while the winners parade around the room.
- ALL AGES WELCOME: A fun family game for kids and adults from ages 10+. Best player with 5-20 players.